Frank Herbert - Heretics of Dune
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Frank Herbert was born in Tacoma, Washington, and educated at the University of Washington, Seattle. He worked a wide variety of jobs - including TV cameraman, radio commentator, oyster diver, jungle survival instructor, lay analyst, creative writing teacher, reporter and editor of several West Coast newspapers - before becoming a full-time writer.
In 1952, Herbert began publishing science fiction with "Looking for Something?" in Startling Stories. But his true emergence as a writer of major stature did not occur until 1965, with the publication of Dune. Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, and Chapterhouse: Dune followed, completing the saga that the Chicago Tribune would call "one of the monuments of modern science fiction." Herbert is also the author of some twenty other books, including The Jesus Incident, The Dosadi Experiment, and Destination: Void. He died in 1986.
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"We will breed them, of course. And their descendants will speak for us to all of those descendants of the Prophet."
"On all of those planets where you would take them!"
"On all of those planets," she agreed.
Waff sat back. I have you, Reverend Mother! he thought. We will rule this alliance, not you. The ghola is not yours; he is ours!
Odrade saw the shadow of his reservations in Waff's eyes but knew she had ventured as much as she dared. More would reawaken doubts. Whatever happened, she had committed the Sisterhood to this course. Taraza could not escape this alliance now.
Waff squared his shoulders, a curiously juvenile gesture belied by the ancient intelligence peering from his eyes. "Ahhhh, one thing more," he said, every bit the Master of Masters speaking his own language and commanding all of those who heard him. "Will you also help spread this... this Atreides Manifesto?"
"Why not? I wrote it."
Waff jerked forward. "You?"
"Did you think someone of lesser abilities could have done it?"
He nodded, convinced without further argument. This was fuel for a thought that had entered his own mind, a final point in their alliance: The powerful minds of Reverend Mothers would advise the Tleilaxu at every turn! What did it matter that they were outnumbered by those whores of the Scattering? Who could match such combined wisdom and insurmountable weapons?
"The title of the Manifesto is valid, too," Odrade said. "I am a true descendant of the Atreides."
"Would you be one of our breeders?" he ventured.
"I am almost past the age of breeding, but I am yours to command."
***
I remember friends from wars all but we forgot.
All of them distilled into each wound we caught.
Those wounds are all the painful places where we fought.
Battles better left behind, ones we never sought.
What is it that we spent and what was it we bought?
- Songs of the ScatteringBurzmali based his planning on the best of what he had learned from his Bashar, keeping his own counsel about multiple options and fallback positions. That was a commander's prerogative! Necessarily, he learned everything he could about the terrain.
In the time of the Old Empire and even under the reign of Muad'dib, the region around the Gammu Keep had been a forest reserve, high ground rising well above the oily residue that tended to cover Harkonnen land. On this ground, the Harkonnens had grown some of the finest pilingitam, a wood of steady currency, always valued by the supremely rich. From the most ancient times, the knowledgeable had preferred to surround themselves with fine woods rather than with the mass-produced artificial materials known then as polastine, polaz, and pormabat latterly: tine, laz, and bat). As far back as the Old Empire there had been a pejorative label for the small rich and Families Minor arising from the knowledge of a rare wood's value.
"He's a three P-O," they said, meaning that such a person surrounded himself with cheap copies made from declasse substances. Even when the supremely rich were forced to employ one of the distressful three P-Os, they disguised it where possible behind O-P (the Only P), pilingitam.
Burzmali knew all of this and more as he set his people to searching for a strategically situated pilingitam near the no-globe. The wood of the tree had many qualities that endeared it to master artisans: Newly cut, it worked like a softwood; dried and aged, it endured as a hardwood. It absorbed many pigments and the finish could be made to appear as though it occurred naturally within the grain. More important, pilingitam was anti-fungal and no known insect had ever considered it a suitable dinner. Lastly, it was fire-resistant, and aged specimens of the living tree grew outward from an enlarged and empty tube at the core.
"We will do the unexpected," Burzmali told his searchers.
He had noted the distinctive lime green of pilingitam leaves during his first overflight of the region. The forests of this planet had been raided and otherwise logged off during the Famine Times but venerable O-Ps were still nurtured among the evergreens and hardwoods replanted at the Sisterhood's orders.
Burzmali's searchers found one such O-P dominating a ridge above the no-globe site. It spread its leaves over almost three hectares. On the afternoon of the critical day, Burzmali placed decoys at a distance from this position and opened a tunnel from a shallow swale into the pilingitam's roomy core. There, he set up his command post and the backup necessities for escape.
"The tree is a life form," he explained to his people. "It will mask us from tracers."
The unexpected.
Nowhere in his planning did Burzmali assume that all of his actions would go undetected. He could only spread his vulnerability.
When the attack came, he saw that it appeared to follow a predicted pattern. He had anticipated that attackers would rely on no-ships and great numbers as they had in the assault on the Gammu Keep. The Sisterhood's analysts assured him that the major threat was from forces out of the Scattering - descendants of the Tleilaxu deployed by wildly brutal women calling themselves Honored Matres. He saw this as overconfidence and not audacity. A real audacity was in the arsenal of every student taught by the Bashar Miles Teg. It also helped that Teg could be relied upon to improvise within the limits of a plan.
Through his relays, Burzmali followed the scrambling escape of Duncan and Lucilla. Troopers with com-helmets and night lenses created a great display of activity at the decoy positions while Burzmali and his select reserves kept watch on the attackers, never betraying their position. Teg's movements were easily followed by his violent response to the attackers.
Burzmali noted with approval that Lucilla did not pause when she heard the battle sounds intensify. Duncan, however, tried to stop and almost ruined the plan. Lucilla saved the moment by jabbing Duncan in a sensitive nerve and barking: "You can't help him!"
Hearing her voice clearly through his helmet amplifiers, Burzmali cursed under his breath. Others would hear her, too! No doubt they already were tracking her, though.
Burzmali issued a subvocal command through the microphone implanted in his neck and prepared to abandon his post. He kept most of his attention on the approach of Lucilla and Duncan. If all went as planned, his people would bring down the pair of them while two helmetless and suitably garbed troopers continued the flight toward the decoy positions.
In the interim, Teg was creating an admirable path of destruction through which a groundcar might escape.
An aide intruded on Burzmali: "Two attackers are closing in behind the Bashar!"
Burzmali waved the man aside. He could give little thought to Teg's chances. Everything had to be focused on saving the ghola. Burzmali's thoughts were intense as he watched:
Come on! Run! Run, damn you!
Lucilla held a similar thought as she urged Duncan forward, keeping herself close behind him to shield him from the rear. Everything about her was marshaled for ultimate resistance. Everything in her breeding and training came to the fore in these moments. Never give up! To give up was to pass her consciousness into the Memory Lives of a Sister or into oblivion. Even Schwangyu had redeemed herself in the end by reverting to total resistance and had died admirably in the Bene Gesserit tradition, resisting to the last. Burzmali had reported it through Teg. Lucilla, assembling her uncounted lives, thought: I can do no less!
She followed Duncan down into a shallow swale beside the bole of a giant pilingitam and, when people arose out of the darkness to drag them down, she almost responded in berserker mode but a voice speaking Chakobsa in her ear said: "Friends!" This delayed her response for a heartbeat while she saw the decoys continue the flight out of the swale. That more than anything else revealed the plan and the identity of the people holding them against the rich leafy smells of the earth. When the people slid Duncan ahead of her into a tunnel aimed at the giant tree and (still in Chakobsa) cautioned speed, Lucilla knew she was caught in a typical Teg-style audacity.
Duncan saw it, too. At the stygian outlet of the tunnel, he identified her by smell and tapped out a message against her arm in the old Atreides silent battle language.
"Let them lead."
The form of the message startled her momentarily until she realized that the ghola of course would know this communication method.
Without speaking, the people around them removed Duncan's bulky antique lasgun and hustled the fugitives into the hatch of a vehicle that she did not identify. A brief red light flared in the darkness.
Burzmali spoke subvocally to his people: "There they go!"
Twenty-eight groundcars and eleven flitter-thopters scrambled from the decoy positions. A proper diversion, Burzmali thought.
Pressure in Lucilla's ears told her a hatch had been sealed. Again the red light flared and went dark.
Explosives shattered the great tree around them and their vehicle, now identifiable as an armored groundcar, surged up and out on suspensors and jets. Lucilla could follow their course only by flashes of fire and the twisting patterns of stars visible through frames of oval plaz. The enclosing suspensor field made the motions eerie, sensed only by the eyes. They sat cradled in plasteel seats while their car rocketed downslope directly across Teg's holdout position, shifting and darting in violent changes of direction. None of this wild motion transmitted itself to the flesh of the occupants. There were only the dancing blurs of trees and brush, some of them burning, and then the stars.
They were hugging the tops of the forest wreckage left by Teg's lasguns! Only then did she dare to hope that they might win free. Abruptly, their vehicle trembled into slow flight. The visible stars, framed by the tiny ovals of plaz, tipped and were obscured by a dark obstruction. Gravity returned and there was dim light. Lucilla saw Burzmali fling open a hatch on her left.
"Out!" he snapped. "Not a second to spare!"
Duncan ahead of her, Lucilla scrambled out of the hatch onto damp earth. Burzmali thumped her back, grabbed Duncan's arm and hustled them away from the car. "Quick! This way!" They crashed through tall bushes onto a narrow paved roadway. Burzmali, a hand on each of them now, rushed them across the road and pushed them flat in a ditch. He whipped a life-shield blanket over them and lifted his head to look back in the direction from which they had come.
Lucilla peered past him and saw starlight on a snowy slope. She felt Duncan stir beside her.
Far up the slope, a speeding groundcar, its jet-pod modifications visible against the stars, lifted on a plume of red, climbing, climbing... climbing. Suddenly, it darted off to the right.
"Ours?" Duncan whispered.
"Yes."
"How did it get up there without showing a..."
"An abandoned aqueduct tunnel," Burzmali whispered. "The car was programmed to go on automatic." He continued to stare at the distant red plume. Abruptly, a gigantic burst of blue light rolled outward from the faraway red tracery. The light was followed immediately by a dull thump.
"Ahhhhh," Burzmali breathed.
Duncan, his voice low, said: "They are supposed to think you overloaded your drive."
Burzmali shot a startled look at the young face, ghostly gray in starlight.
"Duncan Idaho was one of the finest pilots in Atreides service," Lucilla said. It was an esoteric bit of knowledge and it served its purpose. Burzmali saw immediately that he was not just guardian of two fugitives. His charges possessed abilities that could be used if needed.
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